Stats/Abilities and You
Stats, battles, and prey hunts are an element of the game that is not required, but still fun to explore if you're into tabletop games. Whenever a new character is added into the database, a stat sheet will be appended with the following elements:HP:
The health that your character has, rolled randomly with a modifier based on your description of the character and their personality.AP:
The standard amount of attack points, or turn points, is typically a base of thirty-five to start. Attack points give you a set amount of turns you can use in the turn based battles and hunts. Strength:
The amount of strength your character has increases or decreases their base health points.Intelligence:
The amount of intelligence your character has determines how well they can use their ability.Faith:
The amount of faith your character has affects their ability to defend.Agility:
The amount of agility your character has affects their ability to attack.Special Ability:
There are many special abilities
, and your cat will be assigned one. It may be Clan-dependent, or something else entirely. Sometimes special abilities even have singular uses. It's a mixed bag. Your cat will always have access to basic abilities, however.Level:
As your level increases, so do your hit points and action points. Other levels of your special ability may be unlocked, and if your ability had a one-time use and you used it, there is a random chance you may have it recharged the more you level up. One level is worth a base 200 EXP, and an additional 10 EXP per following level.Events and You
Event threads will pop up on a random basis, giving you a chance to do something with your character's stats to earn extra prey points, experience points, and eventually level ups. Parts of events go on a turn by turn basis, and are sometimes dependent on dice rolling. You will be given clear instructions in every event thread.Prey hunts:
A prey hunt will appear randomly in the hunting grounds of your Clan. They usually contain an established scene, stats about the prey in question (such as what they're vulnerable to and their hit points), and an icon of what prey you're after. Most of the time, prey's stats will be randomly generated. Sometimes, there may be more than one prey animal per thread.Here is a list of different kinds of prey:
Butterfly / A crunchy snack, not ideal but edible.
Mouse / Delicious, juicy mouse.
Bird / Catch it before it flies away!
Fish / A fine, fresh meal.
Rabbit / The dinner of the moorlands.
Squirrel / Watch that it doesn't take flight!
Bat / Hard to catch, but flavorful.
Frog / It's kind of slimy.
Non-Venomous Snake / Not bad, not bad at all.Battles w/enemies:Here's a list of enemies:
Venomous Snake / One bite can be deadly!
Hawk / Ready to snatch up a kit, if it isn't stopped.
Fox / Very dangerous, run if you can.
Badger / Those claws can kill!
Rat / Could be diseased.
Dog / Bork bork!
Rogue Cat / Not friendly, not at all.
--Example of a battle:Clans and You